Relic Entertainment Inc

Description
Vancouver, Canada-based Relic Entertainment develops electronic entertainment. It was founded in May 1997 by Alex Garden, Luke Moloney, Erin Daly, Aaron Kambeitz, Rob Cunningham, Gary Shaw, and Shane Alfreds.
Operations began in a modest 1600 sq. foot office upstairs from a popular nightclub. In April of 1998, Relic made the move to its new 12,000 sq. foot world class facility in Vancouver's historic Yaletown district.
The studio’s first title was the space strategy game Homeworld (1999). Publisher Sierra Entertainment continued the franchise in 2000 with Homeworld: Cataclysm, but by a different development studio.
Their next title Impossible Creatures arrived four years later in 2003, a real-time strategy game for Microsoft Game Studios where the units were animals that could have their genes modified to inherit different traits. It was received fairly well, but received less attention than their first title. Shortly after, a sequel to Homeworld was released as Homeworld 2, also in 2003. Reviews were generally positive, but it made less of an impact than the first game.
In April 2004 the studio was acquired by the publishing house THQ for close to $10 million in an all-cash transaction. The acquisition was completed in May. Later that year, the studio released the fantasy strategy title Warhammer 40,000: Dawn of War based on the tabletop Warhammer 40,000 universe. Over the years, the studio released multiple expansions: Winter Assault (2005), Dark Crusade (2006) and Soulstorm (2008). The last expansion was done by Iron Lore Entertainment, but received post-release support from Relic due to Iron Lore's closure weeks before it shipped.
Previously only creating games for computers, the studio’s first and only console title was The Outfit (2006), a shooter set during World War II that was received fairly well, but less than their other titles. Much more successful was the launch of the Company of Heroes franchise, started with Company of Heroes in 2006 and followed up with the Opposing Fronts and Company of Heroes: Tales of Valor expansions in 2007 and 2009 respectively. Again set during World War II, they featured squad-based strategy gameplay.
There were also rumours that Relic was looking to reacquire the Homeworld franchise from publisher Vivendi to create a third game in their sci-fi series. Through the discovery of a document at the trademark office, THQ eventually confirmed that Relic owned the trademark once again, making it possible to create a new title for THQ. However, the IP was eventually bought by Gearbox Software in 2013 and the next game in the Homeworld series, Deserts of Kharak was developed by Blackbird Interactive.
In February 2009, the Dawn of War sequel Warhammer 40,000: Dawn of War II was released. In September 2011, they would ship the third-person shooter Warhammer 40,000: Space Marine.
Following the closure of parent company THQ in January 2013, the studio was sold to SEGA. As part of the acquisition, SEGA also brought their IPs Company of Heroes and Dawn of War from THQ. Soon afterwards, Company of Heroes 2 was released.
After the unsuccessful Dawn of War III, Relic Entertainment was contracted by Microsoft Studios to develop Age of Empires IV and contribute to the codebases of the earlier Age of Empires titles' Definitive Editions. The former was released in October 2021.
In their returning title to the SEGA-owned part of their portfolio, Relic Entertainment announced Company of Heroes 3 in July 2021, with a short open pre-alpha playtest session soon after announcement. The full version of the game was released in February 2023.
On 28 March 2024, the company became independent from SEGA. Between February and June 2025, Relic's titles published under SEGA would become self-published and would no longer use SEGA's community forum system. On 4 September 2025, the company revealed the Relic Labs label, meant for games that have smaller teams and shorter development cycles, starting with Earth vs Mars.