Calamari Cubes 2

Description
After his adventure in Calamari Cubes, Nigel the squid has landed a steady job managing the logistics of crate shipments to his home planet. Crates are automatically placed onto a conveyor belt, and once enough have been shipped, the game is won. However, enemies roam the area and damage the power generator. When the generator fails, crates begin to stack up, and if they accumulate too much, the game ends prematurely. Nigel can use his repair gun to fix the generator and keep operations running smoothly.
He’s also equipped with a blaster that can remove enemies from the playing area. While enemies don’t harm Nigel on contact, environmental hazards like moving drills and stationary spikes will. Losing all lives forces the player to restart the game on a newly generated level.