Deathmatch Maker

Description

As the developer suggests, Deathmatch Maker is "the first Quake level editor authorized by id Software". What made it special among the editors of the time was its drag-and-drop interface. Unlike the standard approach of building rooms step-by-step, out of scratch, DMM offers the would-be mapper a collection of basic templates and 3D shapes. Once the basis is formed, texturing, entity placing and lighting is also done through a simple, user-friendly interface. A real-time 3D window lets the user to explore his creation without compiling the in-progress map and launching the game.

The package also contains a dozen of third-party editing utilities, as well as the Virtus' Episode, a brand new set of connected levels spanning over two episodes and featuring a different boss.

Game Info

Platforms
DOS1997Windows1997