Dread Mac Farlane

Description
Dread Mac Farlane is the first adaptation of the French comic book of the same name by the original author, Marion Poinsot. Developed using the AGS engine, it was later surpassed in length, graphics and design through a second reworking with the same title.
The game tells the story of the young girl Dread Mac Farlane from her childhood through her journey to become a pirate. Unlike the later game, the story is entirely told in chronological order. Gameplay is shown from a tilted, almost top-down view, and shown from a larger distance. The visual style resembles those of anime RPG Maker games, especially since most of the graphics originate from that kit. Puzzles are largely inventory-based, but there is only one icon for all actions, lowering the difficulty although some pixel-hunting is required.
The story is adapted from the first album in the comic book series, La Carte d'Estrechez. In between gameplay sessions, panels from the original comic book are used to further tell the story. Other graphics and music are largely borrowed from other games.
A certain amount of puzzles and most of the character return in the second reworking, although most sequences are entirely new and some are also unique for this version of the game. The protagonist Dread can die at several instances throughout the game and all of the content is in French.





