Horses

Description
Horses is a first-person psychological horror game centered on discomfort, moral ambiguity, and symbolic narrative delivery. The story follows Anselmo, a troubled 20-year-old sent to work on a rural farm for two weeks. The farm is occupied by humans forced to behave like animals, especially the titular "horses", naked people wearing permanently affixed horse masks. Through daily assigned tasks, the player becomes complicit in the farmer's oppressive system, gradually uncovering the disturbing ideological and personal history behind the farm. The game's structure resembles an interactive silent film, with black-and-white imagery, title-card dialogue, and a soundscape reminiscent of early cinema reels.
Gameplay consists of completing task lists across a small but changing environment, using limited inventory capacity to manage objects while navigating shifting NPC behavior and tone. Progression is intentionally unsettling, with even mundane chores escalating into psychologically stressful or grotesque interactions tied to the themes of subjugation, obedience, and complicity. Occasional dreamlike sequences blend surreal imagery with symbolic commentary on trauma, religion, and power dynamics. Player agency is restricted, reinforcing the narrative focus on control and helplessness.