Life in the Fast Lane
Description
Life in the Fast Lane is an implementation of Conway's Game of Life for the Apple II, written in assembly language. The player draws patterns and watches them evolve using the usual rules:
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Game Info
Publishers
Platforms
Apple II1979