Life

Description

This implementation of Conway's game of Life has patterns evolve using the normal rules:

  • Any live cell with fewer than two live neighbours dies, as if caused by under-population.
  • Any live cell with two or three live neighbours lives on to the next generation.
  • Any live cell with more than three live neighbours dies, as if by overcrowding.
  • Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Since it's written for teletype, there's no live updating on a screen, but instead specific generations are printed with a population number.

Game Info

Platforms
Mainframe1972Commodore PET/CBM1978

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