Life
Description
This implementation of Conway's game of Life has patterns evolve using the normal rules:
- Any live cell with fewer than two live neighbours dies, as if caused by under-population.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Since it's written for teletype, there's no live updating on a screen, but instead specific generations are printed with a population number.