Marvel Super Heroes Computer Fun: Book Two

Description

Marvel Super Heroes Computer Fun: Book Two is a compilation of 21 type-in computer games for multiple systems featuring the Marvel super heroes.

  • Android Speech: The computer creates unique silly sentences using adjectives, nouns, verbs, and adverbs
  • Bombs Away: Shoot down incoming missiles that threaten the school with the help of Iron Man
  • Crasher: Captain America tries to dart through the fence before it turns to stone
  • Executive: The Thing will recite an essay for the player
  • Find Bomb: Find the bomb hidden in the warehouse using graphing coordinates
  • Gremlin: Converts a binary number to base 10 and vice-versa
  • Guess Who: Captain American can figure out the name of his attacker similar to Hangman
  • Kingpin's Decoder: Decode the Kingpin's secret message with the help of Spiderman and this program
  • Letters Out: The program removes letters from a sequence to spell the name of Daredevil's enemy
  • Marquee: Turn the computer into a marquee message for Valkyrie's birthday
  • Namestar: Turn the player's name into thunderbolts
  • Program Lock: Figure out the correct combination to Stark International's safe
  • Pumpkin Bombs: Catch Hobgoblin's pumpkin bombs before they hit the bottom of the screen
  • Robot: Iron Man must program a robot to retrieve Modok's secret plans
  • Sabotage: Fix the program which correctly outputs the 10-digit access code to the Reed Building
  • Secret Sequence: Spiderman must find all five sequences to defuse th ebomb before it explodes
  • Spidey's Good-Bye: Watch Spiderman say, "So long"
  • Talking Code: Decode and respond to Stilt-Man's secret message
  • Thing's a Poppin: The Thing has created a program to make popping kernals appear on the screen
  • Type Training: Professor X has created a program to help the X-men work on their typing reaction speed

Game Info

Publishers
Platforms
Apple II1984Commodore 641984DOS1984TRS-801984TRS-80 CoCo1984VIC-201984