Metrico+

Description
Metrico+ is the follow-up to the 2014 Vita exclusive Metrico. It is not considered a sequel as it uses many elements and levels from the original game, but at the same time it adds new content and other features, and replaces many of the Vita-specific input elements such as the touch screen, microphone and the camera. This puzzle platformer is set in abstract worlds based on infographics. The player guides a male or female character using a side view through an environment that reacts to actions, movement and input. Most of the times the character does not need to touch anything in the environment for it to react. Shapes start to move, numbers appear, platforms appear or disappear, are raised or lowered, stretch out and block each other and so on. To get through the puzzle sequences the player always needs to experiment with the effects of input and then find a way to move platforms or overcome obstacles. Initially all reactions are based on movement and jumping.
There are about 60 puzzle sequences divided over six worlds each with a different theme. Four of the worlds are taken from the original Metrico, while the remaining ones that often used Vita-specific input now have different mechanics. One expands on the use of shooting projectiles by letting them bounce off walls, while the final world allows the character to swap places with enemies. The game never provides hints, but often there are clues in the environment, such as numbers adding up to show how shapes can move or percentages changing based on movement. In later levels sequences sometimes have multiple types of checkpoints that can be used to respawn at a further position than when initially starting the sequence. That way dying and trail and error are often a valid way to advance. In some levels projectiles can be shot to reveal or hide platforms, or alter parts of the environment. While the main goal is to progress, sometimes optional challenges can be spotted and completed by the player to unlock achievements / trophies.