Moulin Rouge Senki: Melville no Honō
Description
The Duma Kingdom's expansionist campaign is slowly approaching the Roo Kingdom. While Roo has so far been protected by the power of the divine treasure Melville's Flame, that too has been taken away from the Kingdom by enemy spies. In response to this threat, King Roo summons the Moulin Rouge - a group of 4 of his military commanders - to assemble an army and sends them on a mission to recover Melville's Flame and push back against Duma's conquest.
Moulin Rouge Senki: Melville no Honō puts you in control of the Moulin Rouge's army. Before you can travel proper, you must recruit soldiers at the barracks. The number of soldiers each commander can recruit is determined by the Leadership stat, which is raised individually per commander by donating money to the temple in each town. Towns are also where you buy arms and rations for your army.
While traveling, you view the world from a bird's eye view like a typical Famicom RPG. Your army is represented by the 4 commanders all visible together. Traveling builds up fatigue among your troops. Traveling across rough terrains builds up fatigue faster. Past a certain point which the game will prompt you to camp, your troops will start to desert if you continue to travel. Camping out in the field will consume rations, but resting in a castle will not.
Battles can be initiated both by approaching stationed enemy troops or as random encounters and play out as a turn-based tactical battle. Before a battle begins, you get a glimpse of the enemy formation before arranging yours. Each commander controls a line of soldiers. Each line can make one of the following actions per turn: Attack, Defend, Retreat and Use Item. Melee units can only attack the front line. Short-ranged units can attack from behind the front line, but can only target the opposing front line. Long-ranged units can attack any target from any position. In siege battles, only Long-ranged units can attack past the castle wall while the rest must move past the wall to engage in combat. Retreating will drop your commanders' Leadership stats and make some of your soldiers desert.