Myst III: Exile

Description
Myst III: Exile is a first-person point-and-click adventure game set ten years after the events of Riven. The player, a friend of Atrus, visits him and his wife Catherine at their home, Tomahna. Just as Atrus prepares to show his new Age—Releeshahn, a safe haven for the surviving D'ni civilization—the book is stolen by a man named Saavedro. The player follows the thief through a linking book to J’nanin, and from there to other Ages, gradually learning about Saavedro's motives and past.
The game continues the series' signature style of puzzle-based exploration through pre-rendered environments known as Ages. Unlike its predecessors, Exile introduces a 360-degree "free look" system at each navigation point. Players interact with the world by clicking to move between set nodes, manipulate objects, and gather information, with an optional "zip" feature for fast travel across familiar areas.
The game’s central hub, the Age of J’nanin, serves as both a narrative and gameplay tutorial, connecting to three major Ages: Amateria, a mechanical world dominated by kinetic devices; Edanna, a lush vertical ecosystem filled with organic puzzles; and Voltaic, a canyon-covered island focused on energy conversion. Each Age presents puzzles that are thematically and mechanically linked, requiring careful observation of environmental elements and logical problem-solving to proceed. Players collect and reference journals and visual cues to piece together solutions and uncover the underlying narrative. The game features multiple endings, influenced by the player's decisions.