
Naufrage
Description
You awaken on a mysterious island. Nearby signposts leading to a mysterious abandoned carnival describe the game's controls - except for one that simply instructs you to ALWAYS follow the rules. As you ride the carnival's Ferris wheel, it is revealed that you are being watched. Your aristocratic observers, watching from floating chairs far out at sea, plan to watch your antics with glee... as long as you obey the rules...
Naufrage is a first person adventure game/walking simulator. Curious structures around the island provide audiovisual treats when approached, and scattered notes hint at a mysterious backstory... but what's REALLY interesting are the things guarded by signposts that tell you not to mess with them. Messing with these provides explorations of the concept of glitches-as-content. How does one's perception of a game change when glitches occur that are just as playable as the actual game? Prepare to dig through the game's files, fall through the bottom of the game world, visit an area you're not supposed to reach, and go even further - perhaps TOO far...


