Nightfall

Description
Nightfall is a social deduction game. The game is fought between humans and werewolves. The game is divided into three parts: day (humans can complete tasks, but werewolves cannot), night (werewolves can transform and kill people), and trial (a player is chosen to vote out).
The goal of the werewolves is to kill or vote out enough humans that at least half of the players are werewolves. They can eat meat to transform to kill other players, or can take actions to gain advantages. Setting a tent on fire will kill a player if not put out. Completing a ritual will reset werewolf cooldowns. The goal of the humans is to find and remove all the werewolves. To aid this, they can complete objectives around the map to earn equipment points, and therefore equipment. They can also write notes to present at trial. If killed, another player can pick up their note. (Including werewolves, who can also edit the note.) There are also other classes. The goal of the clown is to be voted out at trial. The goal of the executioner is to survive to the end of the game; to aid in this they can kill one player a game. The goal of the Thug is for the humans to win; they can block one player each night from using equipment. The goal of the Sleuth is for the humans to win; they get a copy of any notes from killed players. Finally, the goal of the Hoarder is for the humans to win; they get unused equipment points from killed players.
Equipment includes a camera for gathering evidence, a disguise kid for looking like another player, a blood test for seeing if a player is a werewolf, and invisibility for hiding.




