PSI: Syberian Conflict

Description
PSI: Syberian Conflict is a real-time strategy game that takes place in Siberia, 1967. The story starts from a civil war breaking out in a far away galaxy. It results in an alien leader escaping and crashing down in Tunguska, Siberia. The humans think it is a meteorite and get surprised almost 60 years later by an alien expedition, sent to track down their leader.
The gameplay and the look and feel of the game resembles titles such as WarCraft III: Reign of Chaos and Ground Control II: Operation Exodus. Each side has one unique hero unit that can spawn troops or revive other fallen heroes. If the main unit is dead the game might say you could continue, or it might end. There is a total of eight heroes for each side. Most heroes can upgrade their stats and can soon become veterans by attacking the enemy. You gain upgrade points, shown in the top right corner of the screen. Creating your army requires having a certain amount of Bioessence or Biomatter for each unit. The more Bionodes you own, the faster you collect it.
To create units, you must firstly connect (fortify) your special hero unit to one Bionode. Each one of them has a special effect, that can help you in battle - an Anomaly. The ones on Bionodes are reuseable, others that you can find elsewhere on the battlefield are useable only once. There are several: Red Crystal - restores health; Blue Crystal - restores energy; Green Crystal - restores both health and energy; All-seeing Eye - reveals a portion of the map; Northern Lights - stuns enemies in a certain radius; Rainbow Shield - Casts a temporary invincibility shield on selected units; False Target - redirects enemy fire to your selected spot; Spear of Fate - destroys any enemy in its radius; Energy Discharge - Takes away most of the targets energy; Vampirism - Takes away most of the targets health.