Rivals of Aether

Description
Rivals of Aether is a single-player and multiplayer 2D fighting game. The setting is a world where civilizations draw strength from elemental forces tied to fire, water, air, and earth. Each rival is a fighter who channels one of these elements in combat, representing clans or kingdoms locked in struggle. The player takes control of these characters in battles across a variety of stages, with the objective of knocking opponents out of the arena.
Combat is platform-based and emphasizes mobility, positioning, and the use of elemental powers. Fighters have light and strong attacks, aerial strikes, and special moves unique to their element. Instead of traditional health bars, the game uses a percentage damage system: attacks increase an opponent’s damage percentage, which in turn makes them easier to launch off the stage. Victory is achieved by sending enemies beyond the arena boundaries.
Each character has distinctive mechanics tied to their element. For example, a fire user can apply burning effects that add damage over time, while a water fighter can create puddles to enhance movement or special attacks. Earth-aligned characters can manipulate terrain for defense or offense, and air-focused rivals excel in speed and aerial combat.
Game modes include single-player arcade challenges, training, and tutorials alongside local and online multiplayer. Competitive rulesets support timed matches or stock-based play, and matches can be customized with different numbers of players and stage selections. Online play uses matchmaking and lobbies, with ranked and casual options available.