Rogue Legacy

Game cover: Rogue Legacy

Description

Rogue Legacy is a single-player 2D action-platform and roguelike game with role-playing progression elements.

The story follows the descendants of a royal bloodline on a generational quest to lift a curse that has befallen their kingdom. After the king is struck down by an assassin, his heirs set out to explore Castle Hamson, a vast and shifting fortress said to contain the cure to all ailments. Each time an adventurer falls in battle, a new descendant inherits the mission, venturing into the ever-changing castle to continue the family’s legacy. This cycle of death and rebirth defines the central loop of the game, where progress is measured not by a single character’s survival but by the cumulative growth of the family over many generations.

Gameplay combines fast-paced combat, platforming, and procedural exploration. The castle is divided into four main regions, each with unique enemies, hazards, and bosses that must be defeated to access the final area. Every attempt begins anew with randomly generated rooms, ensuring that no two expeditions are the same. The player controls a randomly selected heir, each belonging to one of several classes such as knight, mage, or barbarian. Every class has different attack styles, health and mana ratios, and secondary spells. In addition, heirs inherit a set of genetic traits that can both help and hinder gameplay, ranging from color blindness and vertigo to near-sightedness or gigantism, introducing humorous and tactical variety to each run.

Gold collected during exploration serves as the primary form of progression. When an heir dies, all accumulated gold is passed to the next descendant and used to upgrade the family manor. Constructing new rooms in the manor unlocks permanent improvements such as increased health, access to new classes, blacksmiths, and enchantresses who craft equipment and runes for magical bonuses. Equipment can be discovered within the castle or purchased between runs, allowing players to customize their loadouts with attributes such as lifesteal, double jumps, and flight. Each upgrade persists across generations, creating a steady sense of advancement despite the roguelike’s inherent difficulty and permadeath structure.

Combat focuses on timing and positioning, with melee attacks, spells, and mobility options used to overcome increasingly complex enemy patterns. Boss battles serve as skill checks, testing mastery of movement and resource management. Checkpoints are limited, and entering the castle anew requires paying an entrance fee to Charon, the gatekeeper who takes most or all of the player’s remaining gold. This mechanic encourages players to spend wisely before each run.

Secondary systems include optional challenges such as fairy chest objectives that reward precision platforming, and hidden lore rooms that expand the story of the kingdom and its corruption.

Game Info

Platforms
Linux2013Macintosh2013Windows2013PlayStation 32014PlayStation 42014PS Vita2014Xbox One2015Nintendo Switch2018