Game cover: String Theory

String Theory

Action2006

Description

Originally designed to be a Rampage-inspired destroy-all-buildings arcade game, String Theory was an experiment in making use of spring physics for a core gameplay mechanic. The player controls a stringy, 4-legged creature using the keyboard or a dance pad, where keys/pads shoot a tentacle in a given direction, pulling the player towards it. The goal is to survive, as the camera strafes and pans around the level; learning to control via the awkward movement scheme is the main challenge.

The game was created for the Experimental Gameplay Competition featuring RedOctane (2006) where it took first place.

Game Info

Platforms
Genre
Perspective
Side view
Gameplay
Arcade
Interface
Direct control
Visual
2D scrolling
Setting
Fantasy