Teardown

Description
Teardown is a single-player sandbox puzzle and action game. The story follows the unnamed owner of a struggling demolition company who becomes entangled in illicit jobs after accepting work from criminal clients. Tasks begin with straightforward demolitions but gradually expand into elaborate heists involving theft, sabotage, and escape, with the player pressured to finish within strict time limits once alarms are triggered.
The game revolves around fully destructible voxel-based environments. Players can approach objectives by shaping their own solutions, breaking through walls, cutting paths, or constructing escape routes. Tools such as sledgehammers, blowtorches, shotguns, and explosives allow for freeform destruction, while vehicles like trucks and cranes can be used to push, lift, or smash apart structures. Every object in the world follows physical simulation rules, so collapsing buildings, toppling bridges, or redirecting debris are all possible methods to achieve goals.
Missions often involve planning a route before initiating alarms. Players are encouraged to pre-arrange shortcuts, create bridges, or line up vehicles for quick escapes. Once the objective is triggered, a countdown begins, forcing rapid execution of the planned path to reach multiple targets and escape before time runs out. This combination of preparation and speedrun-style execution forms the core of the campaign structure.
Progression is tied to acquiring cash from jobs, which can be used to upgrade tools and unlock new equipment. For example, explosives gain larger blast radii, shotguns receive more shells, and vehicles become more versatile. These upgrades give players more options to manipulate the environment and develop increasingly complex solutions for later missions.
A sandbox mode allows free play in previously visited maps with all tools unlocked, encouraging experimentation with physics and destruction. Challenge modes introduce time-limited or score-focused variations on missions, such as stealing objects under tighter restrictions or causing as much damage as possible within a set period.
The game also supports extensive community-created modifications, enabling new maps, tools, and scenarios beyond official content.