The Bazaar

Description
The Bazaar is a game that bills itself as a "hero-builder", a combination auto-battler and deck-drafting game. Players arrange items on a board that automatically do things in combat, such as dealing damage or buffing other items. A round of combat will allow these actions to happen for a given time, then a sandstorm will occur that gradually damages both parties over time. In between combats, the player has a few rounds to do things such as visit merchants, get random items or skills or gain buffs.
Games are done in runs of 10 days, where each day consists of six rounds broken into two non-combat rounds, a fight against a monster, two more non-combat rounds, then a fight against another player character. After each round, the player's hero gains an experience; gaining eight experience increases the player's hero's level, which increases their HP, board space, and daily gold generation. Defeating monsters will award gold, additional experience, and some of the monster's skills or items. As combat is entirely automatic, opponents are all AI, but player character opponents will be derived from players on the same day as you. Losing to an opponent player will lose the player prestige equal to the number day they are on, with the run ending early if all prestige is lost. Defeating an opponent player will reward you with a random item of theirs and a trophy; collecting 10 trophies completes a run early.
Items come in small, medium, and large that take up one, two, and three slots respectively. Heroes start with six skill slots that are increased as their level increases. Boards start at four slots and gain two every level up, with a storage chest of an extra 10 slots. Duplicate items and skills can be combined to increase the rarity of the item, making them more potent.