Thrust

Game cover: Thrust

Description

Thrust brings realistic physics and inertia-based movement into arcade games, directly influencing titles like Oids, and Exile (by the same author as this title). The action is viewed from the side, with the graphics drawn in vectors, in keeping with the mathematical nature of everything that unfolds.

As a Resistance fighter, the player must fly into enemy lines in order to steal Klystron Pods to power more advanced starships, using your tractor beam to take them. A network of mounted guns are aiming to shoot the player down – these can be disabled by shooting their power source, but eventually this will explode, forcing the player to flee. Some of the later levels feature doors, the player needs to shoot an orb to slide open a wall section. After a while it will close, shoot an orb on the other side to make it back out again.

After the first 6 distinct levels the same layouts are repeated but with reverse gravity (mission 7 through 12), then invisible landscape where the wall visibility is toggled on and off (mission 13 through 18). And finally both reversed gravity and invisible landscape (mission 19 through 24).

Game Info

Platforms
Amstrad CPC1986Atari 8-bit1986BBC Micro1986Commodore 641986Electron1986ZX Spectrum1986Commodore 16, Plus/41987Atari ST1988Atari 26002000