Tomb Raider Reloaded

Description
Tomb Raider Reloaded is a top-down spin-off to the Tomb Raider games, modeled primarily after the early entries. The game takes heavy influence from modern "rogue-lite" games.
A chapter is divided into a series of rooms, where enemies will attack Lara -- usually in waves. Every few rooms usually contain a larger boss enemy that will be harder to take down.
Lara will automatically attack nearby enemies when not moving. Defeating all enemies or waves in a room will let you proceed to the next room. Defeated enemies will also grant experience points, as well as various drop items. Once enough experience points have been collected to reach the next level the player will get a choice of three different passive upgrades, including upgrades to attacks or health, as well as new abilities.
Completing a chapter will unlock the next one, but dying means the chapter has to be restarted from the beginning.
Earned levels and upgrades are not kept between "runs", but collected experience and certain items can be used to permanently upgrade Lara's abilities, or customize her equipment loadout with different weapons, ammunition types and other items.