Wall

Description
In Wall, the player controls a horizontally-moving paddle at the bottom of the screen, and attempts to break blocks by bouncing a ball into them without letting the ball fall off the bottom of the screen. The player gains a point for every block removed, but loses four points if they miss a ball. If the score falls below zero it's game over. The player can modify paddle width, whether to have a paddle at the top of the screen, five ball speeds, and which bricks score.


