Write your own Adventure Programs for your Microcomputer
Description
This is a children's programming book that guides readers through the general steps involved in designing a text adventure game for a microcomputer running BASIC. The included program listing is entitled Haunted House, an example treasure hunt adventure game. It places the player in a haunted house. It's up to the player to find a way out, solve puzzles and collect loot along the way. Players can move around in the direction of the compass and interact with objects using simple sentences.
Game Info
Publishers
Platforms
19831983Apple II1983BBC Micro1983Commodore PET/CBM1983Dragon 32/641983TRS-801983VIC-201983ZX Spectrum1983
Links
MobyGames