Kaitō Apricot
Description
By day, Anzu Mochizuki seems to be just your average high school girl; she's cheerful, outgoing, hard-working, and a little bit naive... especially when it comes to love! But by night, she's training to be the mysterious thief Apricot, the eighth and youngest in a long family line of thieves. But while she might be able to snatch jewels and treasures, her greatest challenge lies before her: steal the heart of the boy she loves within one month.
Kaitō Apricot is an "otome game"; a romantic adventure game aimed at a female audience. The player has one in-game month to win the heart of one of five target boys; each day is broken up into four time periods, during which the player can visit various locations to meet up with and converse with the different characters. A schedule is shown in-game which details where each character will be at each time of day. Depending on the player's choices of what to say and when to visit various locations, different events can occur which will lead to romantic endings with that character. There are also various thief-training mini games that occur throughout the game.