Read-A-Rama

Description

Read-A-Rama is an edutainment title for children aged five to eight about a genie who has lost his lamp to a giant and must get it back. The genie has three wishes, but you use them all up because the genie wants to learn how to read, visit other people in the land and get his lamp.

Gameplay revolves around spinning a wheel and clicking a route, if the wheel lands on a event space, the genie will choose the route that has the event. There are 3 events in the game, all with characters "Thunder Drummer" has a event where you have to match up a picture to the word, "Rainbow Girl" has making words to correspond with the picture and "Lighting Dude" has you matching words, said by a text-to-speech voice to a picture.

After all the event spaces have been activated, the genie can visit the giant, which acts a "final boss". First, you have to stuff the giant with food, then go back to the wheel and route format, then find all the pieces of the lamp and put them together. After the pieces have been put together, the genie will ask you if you would like to restart the game.

Game Info

Platforms
Windows1996Windows 16-bit1996

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