Supreme Commander

Game cover: Supreme Commander

Description

Three opposing sides - the Cybran Nation, the Aeon Illuminate and the United Earth Federation - have been fighting in the Infinite War all across the galaxy, spreading chaos and unrest. The player, as a Supreme Commander, takes one of the sides and put an end to this war.

As a spiritual successor to Chris Taylor's 1997 RTS Total Annihilation, Supreme Commander features a wide variety of units and structures, led by a commander unit which handles initial base construction and, while powerful in its own right, has to be protected lest the player be defeated. The game also features a unit cap of 500 units per side, the ability to queue up commands and waypoints, and even dual-screen support. When zooming out far enough, the game renders everything in a tactical map for a clearer view of the entire battlefield.

Players can play through the campaign and carry on the story as one of the sides, or fight off computer enemies in skirmish and human opponents in multiplayer.

The Xbox 360 version has redesigned controls and HUD. The game uses circular controls to replace the many short-cuts and buttons. The right stick is used to zoom in or out quickly. It also includes new units, updated maps and two new multiplayer modes (King of the Hill - defend a strategic point, and Command Point - capture as many civilian buildings as possible), available to play over Xbox Live with four players simultaneously.

Game Info