Freequency

Description
Freequency is an augmented-reality serious game designed to help users manage the perceptual impact of tinnitus through interactive exercises. It presents tinnitus as a spatialized audiovisual element in the user's real-world environment and encourages daily engagement through structured tasks that aim to retrain the brain's processing of internally generated sound. Its approach is inspired by therapeutic principles such as mirror therapy and exposure-based techniques, which are adapted here for use in an AR context.
The application offers a guided, multi-phase program containing instructional videos, explanations, and exercises intended to support long-term use. Users can match the tone of their own tinnitus through a built-in tuner, visualise the perceived sound in space, and gradually learn to shift their focus away from it. A progress-tracking system provides graphs, patterns, and daily metrics, while optional tips, reminders, and widgets help maintain consistent practice.
The game includes several tools intended to personalize the experience. Spatial audio and AR visualisation are used to "place" the perceived tinnitus in the user's environment, while tone-matching options and daily monitoring allow users to fine-tune the exercises to their specific symptoms. Additional features include news updates and articles related to tinnitus and ongoing innovations.
The application is free to explore in a limited form, offering access to introductory content and the tone-matching tool. A subscription unlocks the complete set of exercises, AR components, and advanced analytics, and can be trialed through a temporary free period. No playable characters are featured, as the experience is centered on guided interaction rather than character-based gameplay.




