Microzine #33

Description
Microzine is an educational disk-based magazine published by Scholastic between 1983 and 1992. Each issue generally contains a simple adventure game, often with a Choose Your Own Adventure Style. Issue no. 33 contains: Computer Stuff: Microzine* data disk initiation
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Going to Pieces: a program to make, edit, and play jigsaw puzzles
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Letters: letters from the editor and various readers
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Planet Plan-It: the player can place up to 4 planets in orbit around the sun, and must correctly set their speed and distance from the sun to achieve an appropriate orbit. The player can set the speed of planetary rotation, and watch the planets rotate in a 3D display.
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Picture This: Historical Hysterics: the player must find 10 objects that don't belong in colonial times during the signing of the Declaration of Independence.
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Word Wars: the player receives a telegram while on the way by train to their grandfather's town of Truism. Verbal von Doom has returned to Truism, and is using Saying Spells to enslave everyone. The player works with the talking cat Lexi and travels to different locations in Truism. There, the player must collect mixed up truisms, bring them back to their grandfather's house, rearrange the parts of the truism, and then bring them back to the correct location to defeat Verbal von Doom's Saying Spells.









