Tales of Phantasia: Narikiri Dungeon X

Description

This package contains 2 different games running in the same program.

Game #1

Tales of Phantasia: Narikiri Dungeon X proper (the "X" is pronounced "Cross") retells the story of the original Narikiri Dungeon with a much lighter tone, and is otherwise a remake from the ground up. The premise of Dio & Mel's mission is now framed by Norn's agent Albert the talking wardrobe (a new character) as a great responsibility for possessing their great transformative power, not as penance for an original sin. Their invisible adoptive parent in the original game is now a new character: Ethos the Fairy. Dio & Mel themselves now have much more dialogue written for them.

Instead of adapting the original Narikiri Dungeon's turn-based combat system, Narikiri Dungeon X iterates on the real-time system of most of the other Tales games. In this iteration, the resources you need to perform artes is the Emotional Brave Gauge (EBG). You raise this gauge by dealing damage with normal attacks, casting spells and taking damage unguarded. Taking damage while guarded will have the opposite effect, draining the EBG faster. EBG value is proportional to your attack power bonus, but inversely proportional to your defensive power bonus. Regardless of where the EBG value is at any given point, it automatically gravitates toward 10%.

Outside of battle, there has been little similarity between this and the original game. The Costume system has been vastly overhauled to entirely serve combat purposes, meaning non-combat costumes mainly used as side quest-clearing conditions and intermediate fusion materials are no more. Unisex costumes are also almost entirely removed. Costumes are now sorted into clear hierarchies and can no longer be earned through shops nor fusion. Changing costumes can now be done in any location safe from combat instead of going to dedicated wardrobes. In combat zones, consumable portable wardrobes still exist, but you can now also change costumes at save points.

Also removed from this remake is the "personality" system. Instead of shapeshifting her forms depending on personality bars, Kurūru now mimics other characters.

Game #2

Running in the same program as Narikiri Dungeon X proper is Tales of Phantasia: Cross Edition, which is yet another conversion of Tales of Phantasia, with its own title screen launched from the bottom selection of Narikiri Dungeon X proper's title screen. The most impactful combat change of this version is the removal of the pause during long spell animations which significantly speeds up the pace of combat, and the whole combat system has been majorly overhauled and rebalanced around this change. On the cosmetic side, Cross Edition also sees another revision to the combat sprites.

Outside of combat, the game is content-identical to the Full Voice Edition with one exception: Rondoline - A 7th party member who will automatically join your party near the end of the AC 4202 segment of the story, acting as the bridge of Phantasia's story to Narikiri Dungeon X. Rondoline cannot cook and cannot be renamed once joined. She is technically a temporary party member since she leaves your party right before going to the final boss.

Game Info

Similar Games